Detail Inovasi Perguruan Tinggi


Tema: Edugame
Judul: Edugame For Prevention Of Dengue Fever Diseases
Perguruan Tinggi: Sekolah Tinggi Teknologi Garut
Jenis/sdm: dosen/0428127703

Tahun: 2018

Compared with text, game may be an interesting medium to convey information because it has

more interactive features and consider not boring. This study aims to make an educational game (Edugame)

about the prevention of dengue fever diseases using the advancement of information technology in the form

of Android smartphone. This game development uses Digital Game Based Learning-Instructional Design

(DGBL-ID) methodology consisting of five stages, namely analysis, design, development, quality

assurance, implementation and evaluation. However, in this study, this game is developed until the

development stage only. This game is made according to the general and specific instructional objectives,

with description, demonstration, and game implementation methods. Through utilizing the technology, this

game is expected to be able to attract the public to the prevention of dengue fever diseases transmitted by

Aedes aegypti and Aedes albopictus mosquitos. The final result of this study is an educational game

prototype about the prevention of dengue fever that can run on any Android smartphone.